Why not just give everyone the same gear ...
I don't understand why we need 2 types of gear.
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So what if a PVE hero gets gear that can blow up a player? So what if a PVP gladiator gets gear that can down a raid boss?
Let rated fights vs top ranked PVPers drop loot or whatever, I'm sure you can dream up a system of some sort.
edit: LOL. I just a very twisted idea. Killing someone in PVP should cause them to drop one piece of their gear (random). PVP will become "srs bns" with vendettas running to the end of time.
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