The issue with both PVE AND PVP healing is that:
If it doesn't kill you almost instantaneously, it doesn't kill you.
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-Thok is a perfect example in PVE. The raid damage is so incredibly high, and its not even a matter of standing in fire or people "Being bad"
-It's that unless the damage is enough to kill you in between two screeches, the entire raid is healed to full.
-In PVP unless you CC the healer, and kill your target before the CC wears off, the healer tops the dude off.
Half the time its with an INSTANT heal too. Which only makes it that much worse.
Thats what blizzard is trying to fix.
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