The flip side of this is developers that DON'T play their own game, and trust me, it's a lot worse. I'll take a dev team that has to curb in-fighting because they love the game they make over devs that don't care any day of the week.
I remember the devs from Star Wars Galaxies, and how much that game sucked because the devs didn't so much as play their own game or, in some cases, entertain personal star wars fandom wow gold guide (Holo, the original lead dev, isn't a star wars fan by his own admittance).
I will never play a game developed like that again.
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